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Workshop 2011
  • MESH, an open source pre-visualization and production software DavideDiGiannantonio1_v00

     Friday 28 october 2011 – 12.15/17.30 Sala Einaudi Real-time 3D computer graphics environments have become widespread in several fields, such as film previsualization, edutainment applications, simulation-based training, multimedia installations. This…

  • Sebastian König – Camera Tracking with Blender Sebastian König

    Wensday 26 october 2011 – 9.15/13.00 Sala Einaudi One of the latest tools that is being developed for Blender is camera-tracking. With that it is possible to import footage into…

  • Nicolo’ Zubbini – VrayBlender foto Nicolò Zubbini2

    Wensday 26 october 2011 – 14.15/18.00 Sala Einaudi This workshop will introduce you to using  VrayBlender :  install and initial setup , standard  lighting setup for interiors , global illumination…

  • Fablab: new opportunities for animation, 3d graphic, and cinema OLYMPUS DIGITAL CAMERA

    Tuesday 27 october 2011 – 9.15/13.15 Sala Einaudi Fablabs are laboratory in which everybody can realize cheap, precise and hight quality fully functional pieces directly from a 3D file. Possible…